Angry Birds Nes Rom

  

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Angry Birds Nes Rom

Thunder Axe 31 / Nes Angry Birds Bootlegs This page lists all known ROM dumps of Angry Birds for NES. Table of contents expand all collapse all High quality port English Low quality port English English, infinite lives cheat Chinese English, alternate title Flipull hacks. You’ve been captured by the pigs and while you fight your way out, and you gotta rescue your fellow birds that been taken prisoners! There are 12 levels in this hack, there are some tricky spots that’ll keep you on your toes but you won’t break your keyboard. More information in the readme that’s in.

Games for the NES that were produced without the permission or knowledge of Nintendo.

When the NES was first released in North America, it had a lock-out chip built in to prevent developers from creating games without Nintendo's permission. Not that this deterred some developers...

The Famicom (and its clones), on the other hand, had no such lockout, and saw an unhindered stream of unlicensed games from the mid-80s right up to the present day, both in cartridge form and (more recently) built into countless plug & play and handheld consoles that appropriated the system's hardware.

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Since I made my own MMC3 boards supporting TLROM, TSROM, TKROM, TNROM and probably more using AX5202P pirate IC which was successfully tested on my devcart I ran into a somewhat unknown problem.
I tried to make a cart of Super Angry Birds (found on CaH4e3's Fami Dump Project) which obviously uses MMC3.
AX5202P has been tested successfully before actually soldering in.
Soldered in CHR ROM and PRG ROM (additionally PRG RAM, too) as well as 220pF capacitor between PPU A12 and GND (IRQ?).

Angry Birds 2 Nes Rom Download

Either way, while the game loads, the start button never becomes big when hovered over making it impossible to start.Download
Dumped the game using Kazzo NES Dumper. All data is equal to the original. EPROMs are fine, too.
I know the game was once on a iNES Mapper 176 Cart (YH-481 4 in 1 or something)-
So does the game actually have any protection or some sort of code that prevents the button from becoming big when you hover over it with the cursor?