Medieval 2 Total War Traits And Ancillaries List

  

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  1. Medieval 2 Total War Ancillary List
  2. Medieval 2 Total War Traits And Ancillaries List
  3. Medieval 2 Total War Assassin Ancillary List
  4. Medieval 2 Total War Traits And Ancillaries List Pdf
  5. Medieval 2 Total War Traits And Ancillaries List Download
  • More about Medieval 2 Total War Gameplay. Likewise to previous titles in the Total War series, Medieval II: Total War includes two main modes of play: campaign and battles. The campaign mode enables the player to play as one of seventeen sets from the period and build their nation economically and militarily to defeat other factions.
  • Medieval II Total War data world maps campaign imperialcampaignThen find the file descrstrat. Open it with a text editor (Word, or somthing like that). Cut and Paste the 'unlockable' section into the 'playable' section and save the file. Launch the game and you should have every faction available.

Creative Assembly have built in some limits to the games, meaning that modders can not have more than x amount of factions or y amount of units. Limits for Medieval II: Total War appear to be similar to Rome: Total War though some are slightly raised. See also Hardcoded Limits in RTW which may also apply unless a higher value is mentioned here.

First things first. If you're looking for a Rome:Total War fan site, or discussion board, or forum, or even worse, a crack or cheats, you've come to the wrong place. Neither is there anything on Medieval Total War or Shogun Total War. All this page is, is a collection of Excel and Adobe Acrobat files that summarise generals' traits and ancillaries.

  • 2Text Files

General Hard Coded Limits for M2TW

  • Max number of crusades at once: 1
  • Max number of cultures: 7
  • Max number of religions: 10
  • Max character name length: 42 (disputed)
  • Max number of character types in descr_character.txt: 12 (already in use) - abilities are also hard-coded to type
  • Max ancillaries per general: 8
  • Max number of units for a faction available in custom battle selection screen: 200

Text Files

export_descr_unit.txt

  • Max Unit Entries: 500
  • Attack Delay (stat_pri): 1 to 100 see here

descr_mount.txt

  • Max mount types: 99
Medieval 2 Total War Traits And Ancillaries ListWar

descr_sm_projectiles

  • Max no of exploding_[name]_shot entries: 9 see here

descr_sm_resources.txt

  • Max: 26

descr_sm_factions.txt

  • Min: ?
  • Max: 31

export_descr_buildings.txt

Medieval 2 Total War Ancillary List

  • Maximum number of buildings per tree: 9.
  • Maximum number of building trees: 128.
  • Hidden_resources list Min: 2 Max: 64

export_descr_character_traits.txt

  • Max Affects per Trigger: 10
  • Max Levels per character type: 9 (0 to 8)

Campaign Map

  • Max number of regions: 200 (Including number of sea regions)
  • Max size of map_regions: 510x510 pixels
  • Max size of map_climates: 1021x1021 pixels
  • Max size of map_heights: 1021x1021 pixels
  • Max size of map_ground_types: 1021x1021 pixels
  • Max size of map_roughness: 1020x1020 pixels
  • Max size of map_features: 510x510 pixels
  • Max size of map_trade_routes: 510x510 pixels

Battle Map

  • Max size .worldterrain and .worldvegetation: around 501 rows/columns, see here
  • Max no of vegetation models per group (vegetation.db): 4

Medieval 2 Total War Traits And Ancillaries List

Interface

Medieval 2 total war assassin ancillary list

Medieval 2 Total War Assassin Ancillary List

  • tga pages sizes (data/ui/'culture folder'/interface) : 510 x 510

See Also

Medieval 2 Total War Traits And Ancillaries List Pdf

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Medieval 2 Total War Traits And Ancillaries List Download

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